VR prototyping in Unity

Problem: Creating an interactive VR experience for exploration Solution: Created a virtual game world with rewards and threats to guide users in exploring the environment. Tools: Unity 3D engine Role: Owning the project end to end

Engaging millennials in parks

Summary Problem: The Montgomery Park services want to increase awareness about their parks and get more millennials to go to the parks. They also want to increase park engagement through increased use of park facilities as well as technological engagement

Engaging millennials in parks

Designing medication recorded for nurses

Hello! My case study was selected for publishing in the UX planet publication and I am happy to share the direct link with you. Featured image attribution for this case study: Freepik

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